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Level Design
StarCraft II Level Design: Introduction and Melee Maps
David Silverman
on Dec 31st 2012
with 6 comments
Tutorials
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Level Design
StarCraft II Level Design: Aesthetic Design and Editor Tips
David Silverman
on Jan 7th 2013
with 0 comments
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Wonderfully in-depth article by
@paulmcgg
on Minimalism in Game Narrative: Can we say more by talking less?
http://t.co/EhjqQT7yTl
@thecommonpeople
@craftstudiodev
Thanks! I love that one so much, too. ^CK
RT
@McFunkypants
: Does a player really cost $10 to acquire?
http://t.co/wPNxozoPNJ
Interesting
#gamedev
article by
@Psychochild
- "Fun vs. Satisfaction"
http://t.co/StMn2u3iKk