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Tutorials
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Level Design
StarCraft II Level Design: Aesthetic Design and Editor Tips
David Silverman
on Jan 7th 2013
with 0 comments
videos
Tutorials
\
From Scratch
Build a Shoot-’Em-Up in Construct 2: Adding Polish
Kyatric
on Jan 4th 2013
with 4 comments
Articles
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Game Design
The Building Blocks of Sandbox and Open World Games: Eve, GTA, Minecraft, and Beyond
Miguel Antunes
on Jan 2nd 2013
with 2 comments
Articles
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Game Design
Make Them Work for It: Designing Achievements for Your Games
Darran Jamieson
on Jan 1st 2013
with 2 comments
Tutorials
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Level Design
StarCraft II Level Design: Introduction and Melee Maps
David Silverman
on Dec 31st 2012
with 6 comments
videos
Tutorials
\
From Scratch
Build a Shoot-’Em-Up in Construct 2: Blowing Up the Enemies
Kyatric
on Dec 28th 2012
with 2 comments
Articles
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Gamedev Glossary
Gamedev Glossary: What Does “Freemium” Mean?
Rafael Angeline
on Dec 27th 2012
with 4 comments
Articles
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How to Learn
How to Learn Roblox and Roblox Studio
Tyler Vanbrocklin
on Dec 26th 2012
with 1 comment
Articles
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Gamedev Glossary
Gamedev Glossary: What Is “Blitting”?
Bessis Christophe
on Dec 26th 2012
with 3 comments
Articles
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Game Design
Slay With Santa: Designing an Addictive Minigame
Chaz Carter
on Dec 22nd 2012
with 6 comments
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@thecommonpeople
@craftstudiodev
Thanks! I love that one so much, too. ^CK
RT
@McFunkypants
: Does a player really cost $10 to acquire?
http://t.co/wPNxozoPNJ
Interesting
#gamedev
article by
@Psychochild
- "Fun vs. Satisfaction"
http://t.co/StMn2u3iKk
Why Are More Developers Seeking To Charge Upfront For Their Apps? VIA
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http://t.co/g0wYfxM84k