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Call for Writers: What Gamedev Techniques Have Blown Your Mind?
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Call for Writers: What Gamedev Techniques Have Blown Your Mind?

Michael James Williams on Feb 17th 2013 with 0 comments
Understanding Steering Behaviors: Movement Manager
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Understanding Steering Behaviors: Movement Manager

Fernando Bevilacqua on Feb 15th 2013 with 3 comments
How to Learn Haxe and NME
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How to Learn Haxe and NME

Porter on Feb 14th 2013 with 7 comments
Portal 2 Level Design: Creating Puzzles to Challenge Your Players
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  • Level Design

Portal 2 Level Design: Creating Puzzles to Challenge Your Players

David Silverman on Feb 12th 2013 with 0 comments
Easy Mode: When Easy is Okay
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Easy Mode: When Easy is Okay

Paul Suddaby on Feb 11th 2013 with 0 comments
Creating Sprite Sheets in Five Minutes With Texture Packer
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Creating Sprite Sheets in Five Minutes With Texture Packer

Nicolae Berbece on Feb 8th 2013 with 3 comments
Make Your Game Pop With Particle Effects and Quadtrees
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Make Your Game Pop With Particle Effects and Quadtrees

Daniel Church on Feb 7th 2013 with 9 comments
Testing Every Aspect of Your Game Design With a Deck of Lenses
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Testing Every Aspect of Your Game Design With a Deck of Lenses

David Arcila on Feb 6th 2013 with 1 comment
Quick Tip: Improvise a Scanner From Any Digital Camera (and a Plastic Soup Bowl)
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Quick Tip: Improvise a Scanner From Any Digital Camera (and a Plastic Soup Bowl)

Desi Quintans on Feb 5th 2013 with 5 comments
Best of Tuts+ in January 2013
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Best of Tuts+ in January 2013

Joel Bankhead on Feb 1st 2013 with 0 comments
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      • How to Create a Custom 2D Physics Engine: Oriented Rigid Bodies http://t.co/SCtLgtmMGq
      • Make a Match-3 Puzzle Game in Construct 2: More Swapping, More Points, and More Matching http://t.co/uvppA1OI6D
      • New From Envato: The Best Place for Gamedevs to Get Design Work Done http://t.co/yAaDcKldaz
      • Good advice from @gbgames: "Why Should I Compare My Efforts to Yours?" http://t.co/sxGxOKmslr #gamedev

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