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Tutorials
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Implementation
Quick Tip: Intro to Object-Oriented Programming for Game Development
Steven Lambert
on Oct 29th 2012
with 2 comments
Articles
\
News
WANTED: Game Developers to Explain Core Gamedev Terms and Concepts
Michael James Williams
on Oct 27th 2012
with 14 comments
Tutorials
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Implementation
Understanding Steering Behaviors: Flee and Arrival
Fernando Bevilacqua
on Oct 26th 2012
with 4 comments
Articles
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Business
Tips for a One Man Gamedev Team: Should You Make Your Own Development Tools?
Paul Suddaby
on Oct 25th 2012
with 5 comments
Tutorials
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Implementation
Shuffle Bags: Making Random() Feel More Random
Jon Davis
on Oct 24th 2012
with 9 comments
Tutorials
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Art
Picking a Color Palette for Your Game’s Artwork
Tyler Seitz
on Oct 22nd 2012
with 5 comments
Tutorials
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Implementation
Understanding Steering Behaviors: Seek
Fernando Bevilacqua
on Oct 19th 2012
with 11 comments
Articles
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How to Learn
How to Learn Unity
MSFX
on Oct 18th 2012
with 9 comments
Tutorials
\
Implementation
Create a Simple Asteroids Game Using Component-Based Entities
Iain Lobb
on Oct 16th 2012
with 6 comments
Tutorials
\
Implementation
Avoiding the Blob Antipattern: A Pragmatic Approach to Entity Composition
Iain Lobb
on Oct 15th 2012
with 9 comments
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