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Game Design
Hard Mode: Good Difficulty Versus Bad Difficulty
Paul Suddaby
on Jan 16th 2013
with 5 comments
Articles
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Business
How My Brother and I Funded Our Indie Game Company
Christopher Parkinson
on Jan 10th 2013
with 3 comments
Articles
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Roundups
Best of Tuts+ in December 2012
Joel Bankhead
on Jan 9th 2013
with 0 comments
Articles
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Game Design
The Building Blocks of Sandbox and Open World Games: Eve, GTA, Minecraft, and Beyond
Miguel Antunes
on Jan 2nd 2013
with 3 comments
Articles
\
Game Design
Make Them Work for It: Designing Achievements for Your Games
Darran Jamieson
on Jan 1st 2013
with 2 comments
Articles
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Gamedev Glossary
Gamedev Glossary: What Does “Freemium” Mean?
Rafael Angeline
on Dec 27th 2012
with 4 comments
Articles
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How to Learn
How to Learn Roblox and Roblox Studio
Tyler Vanbrocklin
on Dec 26th 2012
with 1 comment
Articles
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Gamedev Glossary
Gamedev Glossary: What Is “Blitting”?
Bessis Christophe
on Dec 26th 2012
with 3 comments
Articles
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Game Design
Slay With Santa: Designing an Addictive Minigame
Chaz Carter
on Dec 22nd 2012
with 6 comments
Articles
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Roundups
40+ Fantastic Game Development Tutorials From Across the Web
Michael James Williams
on Dec 20th 2012
with 10 comments
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Let's Build a 3D Graphics Engine: Colors
http://t.co/ymMZiXErK2
How to Create a Custom 2D Physics Engine: Oriented Rigid Bodies
http://t.co/SCtLgtmMGq
Make a Match-3 Puzzle Game in Construct 2: More Swapping, More Points, and More Matching
http://t.co/uvppA1OI6D
New From Envato: The Best Place for Gamedevs to Get Design Work Done
http://t.co/yAaDcKldaz