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Articles
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Business
#1GAM: How to Succeed at Making One Game a Month
Christer Kaitila
on Jan 24th 2013
with 16 comments
Articles
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Business
An Indie Game Developer’s Marketing Checklist (Including Portable Formats)
Robert DellaFave
on May 9th 2013
with 9 comments
Articles
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Business
Choosing the Right Name for Your Game
Cameron Wood
on Jan 28th 2013
with 5 comments
Articles
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Business
Common Missteps of Newcomers to the Construct 2 Gamedev Community
Kyatric
on Jan 17th 2013
with 6 comments
Articles
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Business
Constraints Are an Essential Aspect of Game Development
David Arcila
on Nov 1st 2012
with 3 comments
Articles
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Business
Creativity: A Game Designer’s Guide to Show Business
Epona Schweer
on Dec 12th 2012
with 0 comments
Articles
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Business
Finding Your Creative Style: An Exercise in Character Development
Epona Schweer
on Dec 19th 2012
with 2 comments
Articles
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Business
Growing From (and Surviving) Mod Teams
Jeff Berry
on Aug 16th 2012
with 2 comments
Articles
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Business
How My Brother and I Funded Our Indie Game Company
Christopher Parkinson
on Jan 10th 2013
with 3 comments
Articles
\
Business
How to Get the Most Out of a Game Jam
Christer Kaitila
on Sep 12th 2012
with 7 comments
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Wonderfully in-depth article by
@paulmcgg
on Minimalism in Game Narrative: Can we say more by talking less?
http://t.co/EhjqQT7yTl
@thecommonpeople
@craftstudiodev
Thanks! I love that one so much, too. ^CK
RT
@McFunkypants
: Does a player really cost $10 to acquire?
http://t.co/wPNxozoPNJ
Interesting
#gamedev
article by
@Psychochild
- "Fun vs. Satisfaction"
http://t.co/StMn2u3iKk