Gamedevtuts+
  • Advertise
  • Write for Us
  • About
  • Tutorials
    • Aesthetics
    • Art
    • Business
    • From Scratch
    • Game Design
    • Implementation
    • Level Design
  • Articles
    • Business
    • Critique
    • Game Design
    • Gamedev Glossary
    • How to Learn
    • News
    • Post Mortem
    • Roundups
    • Workflow
  • Tips
    • Implementation
    • Art
    • Gamedev Glossary
  • Sessions
  • Videos
    • From Scratch
  • Tuts+ Hub The Latest Tuts+ Updates
  • Psdtuts+ Adobe Photoshop
  • Nettuts+ Web Development
  • Vectortuts+ Illustrator and Vector
  • Audiotuts+ Audio and Production
  • Aetuts+ Adobe After Effects
  • Cgtuts+ Computer Graphics
  • Phototuts+ Photography
  • Mobiletuts+ Mobile Development
  • Webdesigntuts+ Web Design
  • Wptuts+ WordPress
  • Mactuts+ Mac & OS X
  • Gamedevtuts+ Game Development
  • Crafttuts+ Craft & Handmade
Toggle
 Code, Plugins and Mobile

Browsing Author

Steven Lambert

Sort by

  • Most Recent
  • Most Commented
  • Alphabetical

Steven Lambert is a freelance software developer, game developer, and web developer. In his free time, he likes to play video games and develop them. You can follow Steven on Twitter.

Making Your First Game: A Walkthrough for Game Developers
  • Articles\
  • Business

Making Your First Game: A Walkthrough for Game Developers

Steven Lambert on Feb 19th 2013 with 9 comments
Quick Tip: The OOP Principle of Inheritance
  • Tutorials\
  • Implementation

Quick Tip: The OOP Principle of Inheritance

Steven Lambert on Nov 26th 2012 with 2 comments
Quick Tip: The OOP Principle of Abstraction
  • Tutorials\
  • Implementation

Quick Tip: The OOP Principle of Abstraction

Steven Lambert on Nov 19th 2012 with 3 comments
Quick Tip: The OOP Principle of Encapsulation
  • Tutorials\
  • Implementation

Quick Tip: The OOP Principle of Encapsulation

Steven Lambert on Nov 14th 2012 with 2 comments
Quick Tip: The OOP Principle of Coupling
  • Tutorials\
  • Implementation

Quick Tip: The OOP Principle of Coupling

Steven Lambert on Nov 7th 2012 with 3 comments
Quick Tip: The OOP Principle of Cohesion
  • Tutorials\
  • Implementation

Quick Tip: The OOP Principle of Cohesion

Steven Lambert on Nov 2nd 2012 with 2 comments
Quick Tip: Intro to Object-Oriented Programming for Game Development
  • Tutorials\
  • Implementation

Quick Tip: Intro to Object-Oriented Programming for Game Development

Steven Lambert on Oct 29th 2012 with 2 comments
Object Pools Help You Reduce Lag in Resource-Intensive Games
  • Tutorials\
  • Implementation

Object Pools Help You Reduce Lag in Resource-Intensive Games

Steven Lambert on Sep 22nd 2012 with 1 comment
Quick Tip: Use Quadtrees to Detect Likely Collisions in 2D Space
  • Tutorials\
  • Implementation

Quick Tip: Use Quadtrees to Detect Likely Collisions in 2D Space

Steven Lambert on Sep 3rd 2012 with 59 comments
  • Twitter 1,117 Twitter Followers
  • Facebook 3,770 Facebook Fans
  • Google+ 913 Google+ Followers
  •  Get Email Updates
  •  Subscribe via RSS
  • Select a subscription type...
    • Full Post RSS
    • Summary RSS
Become a Tuts+ Premium member to support this site and get access to more than 750 extra tutorials.

Full-time, Part-time and Contract Jobs

    More on Tuts+ Jobs...

    Freelance Jobs

      More Freelance Jobs...
      •  Facebook
      •  Twitter
      •  Google+

      Follow Gamedevtuts+ and Tuts+ on Twitter

      • Let's Build a 3D Graphics Engine: Colors http://t.co/ymMZiXErK2
      • How to Create a Custom 2D Physics Engine: Oriented Rigid Bodies http://t.co/SCtLgtmMGq
      • Make a Match-3 Puzzle Game in Construct 2: More Swapping, More Points, and More Matching http://t.co/uvppA1OI6D
      • New From Envato: The Best Place for Gamedevs to Get Design Work Done http://t.co/yAaDcKldaz

      Gamedevtuts+ is part of the Tuts+ Network, teaching creative skills to millions worldwide.

      • Advertise·
      • Suggestions·
      • About Us·
      • Terms and Conditions·
      • Privacy Policy·
      • Write for Us
      Gamedevtuts+

      Copyright © 2013 Envato

      Envato