Spaghetti Design: Being a Game Designer in Italy

Spaghetti Design: Being a Game Designer in Italy

This entry is part 1 of 2 in the series Spaghetti Design

I’m Matteo, 33 years old and a normal guy. The funny thing is that I’m a game designer. Why is that funny? Because I’m Italian. Maybe in the UK, France, Germany or Spain it’s quite common to know a guy that makes video games for a living, but here in Italy there’s only one big game company and a handful of start ups. So, it’s very hard to be a game develop in the country of Leonardo da Vinci, Vivaldi and Valentino Rossi.

The Italian people don’t think of video games as a real industry. For example, my mom is still convinced that I just play games for a living, and every time I go to see her, she repeats to me “please, Matteo… find a REAL job!”. I mean, it’s only been ten years that I’ve had this career.

Italy is an old country, with an old mentality and old institutions, but it’s a country full of young people, with a lot of energy. For this reason, I think that the scenario will change in the future. Or at least… I hope it will.

Being a Game Designer in Italy

I’m from Italy with passion.

The Italian Job

Italy is a country of poets, saints and sailors – but also football players, motor riders, architects and corrupt politicians. (Editor’s Note: I’m sure that last comment was meant in jest, as a gentle poke at stereotypes, right?) The question is: why, in a country like this, should a guy become a game designer?

There are no schools, no training and no one really knows anyone who is a game designer. Every time I talk with an old friends about my job the conversation is like:

  • Matteo, wow! Has it really been ten years? It’s gone so quickly! What’s up?
  • Oh, hi Stefano! It’s a surprise to meet you here. Things are good – I’m a game designer and I like my job.
  • A game designer?
  • Uh, yeah. I make video games.
  • So… you are a programmer or something like that?
  • More or less. I write the game bible, the rules, the documentation. I… design the game.
  • Ahhhh, I understand! Sorry, but I’m not an expert about video games: you are a graphic designer!
  • Er… uh… yes, Stefano. Yes.

It’s a waste of time to try to explain the role of a game designer. I’m very sad about this: when I was a teenager I thought that a game designer’s life would be full of groupies, like a rockstar. Sadly, in real life, if I talk about my job with a girl… she sees me more like Sheldon Cooper.

So, why would I still say that it’s a good idea to become an Italian game designer? Because, if you like video games, you must follow your dreams.

Being a Game Designer in Italy

The Italians’ style.

In Italy you’ll have a great challenge, but the good news is that you can be one of the proponents of change. You can be the main character of a revolution. But remember: with great power comes great responsibility.

My aim with these articles is to explain the Italian game development scene: a different world with the same dreams.


Mission Impossible

As I mentioned above, there are no schools and no training for game developers here. And this is not the only obstacle, unfortunately.

For example, you have few companies you can send your curriculum – and in the 90% of those cases you will not receive a response. It’s the Italian style, guy. Nobody will answer to you if you haven’t a demo or a game to show them – in their mind to become a game designer you must already be a game designer!

But you don’t need a company to become a game designer in Italy. Thanks to the new market (mobile and Facebook games, for example), you can create an indie game with a couple of friends. It’s not simple; you must put into this project all your free time, your energy and your passion.

I talked about following your dream. Outside Italy, becoming a game developer may be a job like others, but inside it’s a real mission impossible. So, put on your sunglasses, load your gun, and… good luck Ethan Hunt!


History of the World

To understand why the Italian scene is the way it is, I have to explain the history so far.

A long time ago, there was a good game company in Italy: Simulmondo. It worked on platform-adventure games for the Amiga, based on Italian comics like Dylan Dog and Diabolik.

From the ashes of this company, Milestone and Artematica were born. The first made a lot of great racing games (Screamer, Screamer Rally and the Superbike series for EA). The second tried to follow Simulmondo’s style, continuing to make adventure games based on comics.

Being a Game Designer in Italy

Martin Mystere, an old-school adventure game.

There was also a third company, Trecision, that in the 2001 was the biggest company in Italy. But, year after year they changed, closed or reduced their ambitions – because nobody wanted to invest money in the Italian video games industry in Italy.

Now, in 2012, only Milestone remains, working in the console market. But, there are other new companies: a lot of indie and small teams around Italy, from North to South, that want to revolutionize the scene.


The Prestige

So, try to imagine: you are an Italian guy. A guy not very skilled with football – you are not Balotelli. You like video games. Are you screwed?

No. There is a trick, a Jedi trick to become a game designer. I know more than ten Italian guys in the industry, and all of them used this trick: passion.

If you can’t rely on the schools or on big companies, you must work very hard, even harder than you would in another country. But with your passion… you can do anything. Let me share two different stories to illustrate this.

The first is about a guy that like bikes and video games – racing games, specifically. When he was very young, he sent a CV to Milestone. He got a job as a tester, but he used all his knowledge about bikes to suggest changes and improvements for Superbikes Riding Challenge, when it was nearing the release date without good handling controls.

He worked many nights to re-tune the handling, and one day he finally showed his work to the team. It was a real good job (I was there). To be honest, he’s the best guy that I know in his job. He can feel the bike with only a pad in his hands.

Being a Game Designer in Italy

Superbikes Riding Challenge

Now he’s the Head of Game Designers in Milestone – and with his team he still works on racing games for Xbox 360 and PS3.

The second story is about a guy that left school before graduating, to work as bricklayer. But inside him, he loved video games and every night he wrote one hundred ideas in his notepad. After the boom of the Web in Italy (1998 – yeah, always after other countries), he became a web designer. He studied Flash and the primitive early ActionScript language, and after two years got a job at Artematica, as a Flash developer.

But his passion for game design was too strong. Back then, Artematica worked on an adventure game with a very weak plot (I’m sorry Artematica but it’s true). During a night, he rewrote the entire plot, and… he became the Game Designer of the studio. After that, he joined Milestone (first as a Game Designer, then as a Lead Designer, and then as the the Head of Game Designers), and now he’s the Game Designer Manager in a young start up, DreamsLair.

That second guy is me.

Two different stories, teaching one lesson: passion can do everything. But it’s not the only element – you need other skills to become a game designer in the country of Roberto Baggio, Roberto Benigni and Roberto Saviano. Want to hear more?

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  • Alex

    Complimenti per l’articolo, studio informatica applicata, inizio ora il terzo anno ed essendo il mondo dei videogiochi la mia passione fin da bambino condivido tutto quello che hai scritto, purtroppo qua in Italia siamo indietro almeno 10 anni.

    • Matteo Sciutteri
      Author

      Tnx :) I know that there are a lot of problems but… I hope that the italian’s scene can be changed.

    • http://gamedev.tutsplus.com Michael James Williams

      According to Google Translate:

      “Congratulations for the article, study applied computer science, beginning the third year now, and as the world of video games my passion since childhood agree with everything you wrote, unfortunately here in Italy we are back at least 10 years.”

      • Davide

        Maybe I can help:

        “Congratulation for the article, I’m studying applied computer science, and now I’m beginning my third year. Being the world of video games my passion since I was a child, I agree with everything you wrote, unfortunately here in Italy we are back at least 10 years.”

        • http://gamedev.tutsplus.com Michael James Williams

          Thanks Davide!

    • Andrea

      Well I am italian too, but I live in Slovenia :)
      This is typical from italian people to speak italian on an english article.. LOL

      Anyway Matteo wish you luck, and success with your job! I know what means: get a real job and stop playing games…

      Italy so beautiful country but old/closed mentality… if it works don’t change it!

  • Davide

    Yeah, italian’s scene can be 10-years-behind, alex. But this means we have a great opportunity here! An almost-new market to exploit! And as a bonus, we can also avoid errors that other 10-years-forward had done.

    However, glad to see your article here Matteo, and good luck with Ashtaria!

    • Alex

      Yes, we can avoid error that other 10-years-forward had done, but the real problem is that an italian startup can’t achieve a game in the same way as the major company in the world releasing titles such as League of Legends or Call of Duty etc etc because in italy nobody cares about videogames and nobody wants to give money.
      Right now i think a startup in italy can’t achieve console or pc gaming but can compete in the mobile market.

      • Davide

        I agree with you, but the way you put it sounded too much “hopeless” to me, just that. True, it is seemingly impossible to have a CoD-like title in Italy, but if we continue thinking like this this 10 year gap is unlikely to be filled.
        And yes, for a startup I also think mobile market is one of the best places to start and is what I aim to do in a not so long time.

        • Alex

          Obviously i agree with you, never give up and “Solo coloro che sono abbastanza folli da pensare di poter cambiare il mondo, lo cambiano davvero” – “Only those who are crazy enough to think they can change the world, make it change for real”. ;)

          • Davide

            Thank you, and Good luck ;)

  • Milos

    You inspire me mate. I live and work in Serbia, and trying to fulfill my dream of becoming a game designer. At least in Italy you can make more connections with western countries, people won`t have that much assumptions about your ethnicity and you have more possibilities. We don`t even have Paypal here, or quality way to get payed for the mobile games or a freelance work on some minor projects. About bigger projects we can only dream.

    But there is the love toward thing you love to do, so i will continue to do it, put it on-line for free and maybe someday…. :) But in the meantime, text like this helps a lot! Thank you!

  • Mudmarox

    Hi, i’m an italian designer. I would like to send you an e-mail about a project for a videogame that i have in mind since some years. I’m 34 years old, i play videogames since i was 6. I’ve seen the evolution of the videogame in all my life.
    Maybe is crazy, but i would like to tell you about my idea :) Where can i send you an e-mail (if i can) ?
    Hope to realize this dream one day.
    Thankyou and congratulation for this article. Very interesting.

    Ps. i write in english because i’ve seen you answered in english.

    Bye

    Marco

  • Corax

    Hi Matt, I’m italian too and when I started reading the article was “wha-? which is the big company the guy is talking about? we lag 20 years behind the rest of the world, we have no big company!” then I realized that yes we have Milestone (big? yes pretty big for Italy. . .). The real problem here is the lack of videogaming culture, we have no expertise to do the thing in the right way. We failed to build a movie industry (we succeded only when the movies were just “artigianato” so Fellini and Monicelli could express themself) and we will fail to build videogaming industry because we don’t have the right spirit. We like to think of ourself like artist without rules,we like “genius” and disklike hard work. We will never be competitive in a job where layered and structured work is the first stone to complete the task. There are some exception but as the meaning of the word they are exceptions. . . So if you really want to be a game designer, an 3d artist or something like that try to find a better place to put in your hard work and your money . . .

  • http://mauromarano.it Mauro

    Hi Matteo,
    I’m not a game dev guy, but as italian web developer I really liked your post.
    Ciao!

  • JoeMoe

    From the title of the article I thought this was going to be a clever article about spaghetti code lol.

  • Jesus Bejarano

    Realy people realy?, in Venezuela we are like 30 years behind , the only thing that this country cares about is sports#nerdsnightmare.

  • Matteo Sciutteri
    Author

    Thank you to all for comments :)
    Sorry if I replay late, but I had a very hard week at work.
    Anyway, I’m happy because I understood that my article can push the passion to people and this is… great!
    I hope the next chapter will be even more useful.

    @Mudmarox: my email is thejester79@gmail.com (I hope that it’s not forbidden to write the email in the comments…)

    • Mudmarox

      Thankyou for the e-mail Matteo.

    • Munchkin Russel

      Thanks for this life story of yours it really encouraged me, I always loved games & every one is against me i lost my life 2 years running for university, lack of finance or not availability of degree in game design i would love if you ever can reply me of some university or colleges which provide game design degree and the visa + fees are procedure. i would thank you my whole life & still do for your post.My name is Rasel Ahmed live in Kuwait, my email munchkinrussel@gmail.com

  • http://www.harismujkic.wordpress.com Haris

    First of all, YES we want to hear more. :)

    This post is great. I am from Bosnia and Herzegovina. :) Here, there are no game devs except me. It’s really hard when you want to share your passion with others, but they are not here. But, maybe, just maybe I am going to mark Bosnia one day in the successful game dev world and even inspire others to make own games.

    This post was a huge boost of motivation for me. I know that feeling when you are living in a country where game development is a pure rarity. But I will continue with my mission and my passion. Because I love making video games.

    Good luck with your game dev studio.

    - Haris

  • Filippo

    Hello, i’m italian too and yeah that’s the situation…unfortunatly.
    U talked about some indie companies trying to grow up in this market here in italy and this can maybe be true but those companies are mainly focused on building apps not real games…and that’s sad.
    Main problem here is that people do things only if other people just started doing the same things with success, sheeps….u know.

  • Matteo Sciutteri
    Author

    @Haris, @Filippo… I understand your mood.
    We can only hope that situations like our can change in the future. And we should try to be a part of the change.
    With our passion :)

  • http://www.facebook.com/devjah Eugeniu Vozoca

    You’re not alone :) here in Moldova, if you even heard about this country, game designers merely exist.

  • vivek sinha

    Thanks for your great information, the contents are quiet interesting.I will be waiting for your next post.,
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